Город призраков / City of Ghosts (Eng+Rus 2002) DV (download torrent) - TPB бусины в стиле пандоры

Город призраков / City of Ghosts (Eng+Rus 2002) DV
Type:
Video > Movies
Files:
3
Size:
2.09 GiB (2244750318 Bytes)

Spoken language(s):
Russian
Texted language(s):
English
Tag(s):
Триллер драма криминал

Uploaded:
2009-08-27 11:09:44 GMT
By:
Anonymous

Seeders:
2
Leechers:
0
Comments
1  

Info Hash:
 
7AB104D6DC584D2FF8A2496D0E0CC7D28BC626AD
 




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(Problems with magnets links are fixed by upgrading your torrent client!)
Режиссер: Мэтт Диллон
В ролях: Мэтт Диллон, Джеймс Каан, Наташа МакЭлхоун, Жерар Депардье, Стеллан Скарсгард, Роуз Бирн, Шоун Эндрюс, Кристофер Карри
О фильме:
Полнометражный режиссерский дебют знаменитого актера Мэтта ДиллоРcdqqbuhe. pandora applicatie½Ð° ("Дикость", "Бойцовая рыбка", "Все без ума от Мэри"). Диллон собрал в своем фильме блестящий актерский ансамбль: Жерар Депардье, Джеймс Каан, Наташа МакЭлоун и Стеллан Скарсгард. Герою этой захватывающей картины, мелкому мошеннику Джимми Креммингсу (Диллон), предстоит путешествие в самое сердце тьмы... После неудачной аферы Креммингс попадает "под колпак" ФБР, а его старший партнер и наставник Марвин (Каан) "сматывается" в Юго-Восточную Азию, "прихватив" законную долю Джимми. След беглого напарника ведет в таинственную Камбоджу, куда за своими деньгами и отправляется Креммингс.
Год выпуска: 2002
Выпущено: United Artists, Mainline Pictures Inc.
Продолжительность: 01:51:56
Перевод: Профессиональный (двухголосый) + Английская дорожка (Отдельно)
Субтитры SRT: English (Отдельно)
Жанр: Триллер, драма, криминал

Качество: DVDRip
Video: 720x400 (1.80:1), 25 fps, XviD build 50 ~2023 kbps avg, 0.28 bit/pixel
Audio # Русский: 48 kHz, AC3 Dolby Digital, 3/2 (L,C,R,l,r) + LFE ch, ~448.00 kbps avg
Audio # English: PCM (AC3) 44100Hz 6ch 192Kbps

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Comments

Contains an AVI file of 2 GB with Russian Audio (I hate that Russians usually dub the audio completely without leaving the original Audio intact as a separate Audio stream!), plus an external .AC3 file with slightly unsynced original Audio (can be loaded separately with MediaPlayers like PotPlayer, but not VLC for example!)

бусины в стиле пандоры

pandora guld
preços da pulseira pandora
pandora sanger

TO'N SPIEKER

SINSWÜRDER WEG 36
26969 BUTJADINGEN
DEUTSCHLAND
Будьте первым отзыв »
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Фото

Ebbe (c) back_gammon To n Spieker (c) Andreas Krings Abendblick auf das Meer (c) slow_motion Schafe am Deich (c) slow_motion Blick auf den See (c) Andreas Krings Sonnenaufgang am See (c) Sven Regiment Schaf auf Deich (c) new_mud

Поблизости

  • NORDENHAM (10,27 km)
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  • RASTEDE (25,49 km)
  • Владелец
  • Статистика


Nynaeve

Adventures in Windows debugging and reverse engineering.

Remote debugging with KD and NTSD

Besides remote.exe, the next remote debugging option available is controlling NTSD through the kernel debugger.  This technique has also fallen by the wayside in recent days like remote.exe, but there are still some circumstances under which it is useful.

This remote debugging technique is based upon controlling NTSD through the kernel debugger connection.  As a crude form of remote debugging, this option allows you to control NTSD on the target computer from a different computer over a serial/1394/USB debugger cable.  This is useful in situations where you are debugging a user mode process in conjunction with the kernel debugger, and want to hide many of the kernel-debugger-specific overhead that is typically associated with doing user mode debugging from the kernel debugger – for instance, having to deal with whether a particular piece of code or data is paged out or not.

Under the hood, this mechanism works by having NTSD use DbgPrint and DbgPrompt instead of console output and console input, respectively.  Additionally, all other dependencies upon CSRSS by NTSD for debugging are disabled, so that NTSD can be used for debugging CSRSS (the Win32 subsystem).  The kernel debugger displays DbgPrint outputs and allows input through DbgPrompt, which allows you to control the user mode debugger through the kernel debugger.  One consequence of this is that the entire system is going to be frozen while you are inputting commands to NTSD, which can have implications for debugging RPC or network related programs, as connections may time out or go away while you are providing input to NTSD, since the networking stack will be frozen and be unable to acknowledge packets.

To activate this mechanism, you can start ntsd with the “-d” parameter (in addition to the usual parameters to specify what you are debugging) which “sends all debugger output to kernel debugger via DbgPrint” according to the documentation.  You must have the kernel debugger active in order for this option to be effective.  After you initially continue execution from NTSD (if applicable, depending on if you use “-g” or not), then you will need to cause a breakpoint exception (or other exception) in the process being debugged by NTSD through the kernel debugger (or another program) in order to return control back to NTSD.  The “.sleep” command is also mildly useful here, as effectively a “delayed breakin” type command that allows you to instruct the NTSD instance to continue execution and break back in to the kernel debugger with a prompt after a certain period of time.  This is necessary because there is no way to directly transfer control back to NTSD after you are done doing something in the kernel debugger.

Like remote.exe, this mechanism simply redirects input/output, although this time through the kernel debugger connection and not a pipe.  The main reasons to use this mechanism over remote.exe (or the other options) are for debugging certain situations that make it difficult or impossible to use a conventional user mode debugger, for instance, debugging CSRSS.exe.  Since the user interface I/O is redirected only, things like symbol processing are performed on the NTSD instance and not the local kernel debugger user interface.

Although the kernel debugger connection currently only supports serial cables, 1394, and USB for debugging, you can extent the NTSD-over-KD remoting mechanism to be useful for computers in remote locations by remoting the KD instance controlling NTSD through a network aware mechanism such as remote.exe, -server, or kdsrv.exe.

For most purposes, though, I would recommend not using this mechanism.  The other remoting mechanisms provide greater flexibility and are easier to user with remote computers.

This mechanism is, however, a valuable technique for certain special situations where you are either debugging the lowest level parts of the user mode NT infrastructure, or where you need to coordinate between a kernel debugger and user mode debugger on the same machine.  In the latter case, the NTSD-over-KD technique is superior to a network aware remote debugger connection to a NTSD/CDB/WinDbg instance running on the computer being kernel debugged because the NTSD-over-KD connection will not time out while you are broken into the kernel debugger like a network connection would.

That’s all for this installment of the remote debugging series.  I’ll talk about some of the more modern remoting mechanisms that you are likely to use in every-day debugging next time.

3 Responses to “Remote debugging with KD and NTSD”

  1. Nynaeve » Blog Archive » Securing -server and -remote remote debugging sessions says:

    […] If you are using the NTSD over KD remoting technique, this is usually less of a concern, since you are usually operating over a serial or 1394 cable physically connecting the two computers. For plain -server and -remote debugging, or remote.exe debugging, however, this problem is more serious as these methods are typically used over networks. […]

  2. Not a kernel guy » Blog Archive » Как посмотреть содержимое реестра из-под отладчика. says:

    […] ядерным отладчиком. Это тоже, в общем-то, вариант удалённой отладки, только в этом случае до отлаживаемой машины […]

  3. Not a kernel guy : Как посмотреть содержимое реестра из-под отладчика. says:

    […] ядерным отладчиком. Это тоже, в общем-то, вариант удалённой отладки, только в этом случае до отлаживаемой машины […]

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